ttd rox wrote:Anyway, How much training do you need to be a ride op?
All park employees need to go through a park orientation first, which is an all day classroom about the parks history, guest service, and a tour of backstage. After orientation, ride operators have rides general training, an all day classroom where they must get a rides general certification. The ride operations dept takes the job very seriosley and after the training ride ops must take a 75(ish) question test and pass with a 90% or higher or they have to be re-trained. After getting a rides general certification all ride operators are required to get certified for kiddie rides, which is another all day training with a certification test before getting trained for their home unit. After getting certified for kiddies, the ride operator will report to their home unit to train for those rides which requiires another training and tests for each position they get certified for.
So, for your first year, are you most likely to run a flat?
There are a few different types of full time employees. Seasonal full time employees work 40+ hours a week (which most employees do), and there are also many literally full time employees that work year round at the park. Most of the maintenence employees are year round full time a ton of the parks maintenence is done during the offseason.
Each department also has at least a few year round employees. They are budgeting, developing training plans, meetings, making goals, etc.
I must say by far the most fun time to work at the park is when its closed, nothing like walking around a completely dead park with only the sounds of the wind.
ttd rox wrote:Do you think it would be fun to work at SFGAm? I would love operating the rides but I guess they don't pay much.
Talk to me and I'll tell you how fun it was/is.
http://themeparkcritic.com/scripts/profile/ViewProfile.asp?ViewID=2909 A furious storm once roared `cross the sea, catching ships in its path, helpless to flee. Instead of a certain and watery doom, the winds swept them here to Typhoon Lagoon!
http://themeparkcritic.com/scripts/profile/ViewProfile.asp?ViewID=2909 A furious storm once roared `cross the sea, catching ships in its path, helpless to flee. Instead of a certain and watery doom, the winds swept them here to Typhoon Lagoon!
coasterkid94 wrote:I want to either work for Six Flags or for Apple. I probably will end up working for Apple, because it is much more convenient for me to get to.
For those of you who have worked at both a Disney park and a Six Flags park, which do you think was better and why?
150th Post!!!
Working at Disney is a TON better. Six Flags was fun but cannot compare at all. Technology at WDW is much for advanced, such as Cast Deployment online, for clocking in and out, as well as daily assignments. This eliminates what happened every day at Six Flags. There is always a lead who does not like a certain black tag, for any reason so they will send them to a crew position just to get them away from your area. Raging Bull was a great example of this. Some leads would choose to send a slow Team Member to another unit, just to increase cycling. That employee however was usually doing a better job at checking restraints and checking for issues, but because they didn't go fast enough, they were sent away. At WDW everyone rotates positions equally and are times on their breaks resolving the problem SF has with break violations. Also at WDW there are receipts that print with every command. That CM is responsible to relieve the next CM and dispatch them to their next location.
WDW also has something called indoor break rooms. It may be hotter down there every day but seriously, employees are outside long enough anyways, why keep them outside even longer at SF? I will say though that SF has better discounts. 50% compared to 20% is a lot. The food is also slightly cheaper. Disney however gives full benefits to full-time CMs. By Full-time i mean 5 day, 40hr+ shifts. At SF this meant management. Also, WDW gives employees additional benefits during the holidays. There are also sneak peaks, such as the Christmas parade a few nights ago after the park closed.
The main difference and most important to me, and most people can agree, the management is so much better at WDW. There are no leads, or cert badges for ride ops. Management trusts their employees and can handle the task of knowing who is trained where. At SF you could get stuck all day sometimes with old water or none at all. The managers at Disney always came to check up on the CMs to make sure they were doing okay.
Disney isn't perfect, but it is a much better job. That is why Disney has so many employees and can keep them. There are never staffing issues either. People who complain about working at Disney have no clue how much of a great job they have. I have never regretting coming to work at Disney where Six Flags was a whole different story.
http://themeparkcritic.com/scripts/profile/ViewProfile.asp?ViewID=2909 A furious storm once roared `cross the sea, catching ships in its path, helpless to flee. Instead of a certain and watery doom, the winds swept them here to Typhoon Lagoon!
I know plenty of people who work at rides at SFGAm, and they all love it, so I guess you had a bad experiance zjohn. If anyone seriously wants to know how it is, I say apply. I'm sure it would be an interesting experiance either way.
Captain, don't shake the passengers up too much this time! Just giving them their money's worth!
Ofcourse there are some things that "employees that love SFGAm" hate.... but we have faith that it will change.... cause WE do change the park.... sometimes we have to help the park : Anyone can make an employee go FAST, FUN, CLEAN, SAFE and there are employees in the park that do follow this...they are great!.. there are a lot. AND Some of them are the once that used to be called "send them to flat". OVERALL comparing SFGAm bad side and SFGAm good side...... SFGAM have more good side. It's really great place to work. If you guys can have a lot of fun, can easly make friend and are open, then u will have a blast at SFGAm. If you like what u r doing, then u will do it best.
Six Flags Ameirca as the number 1 park at SFI.... this is JOKE!
Some leads would choose to send a slow Team Member to another unit, just to increase cycling. That employee however was usually doing a better job at checking restraints and checking for issues, but because they didn't go fast enough, they were sent away.
Yes, But I also believe given that the average customer would panic if their restraint was not down when you first get in your seat, thus the ride op would be able to tell something is wrong. Also for Bull, Don't they have a secured system to tell them that the train is clear? I'm pretty sure they do. The point I'm trying to get to, yes they have to check, but I don't feel that other then pushing down to make sure the person is locked in, is necessary.