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Headbanging

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Postby [jonrev] on October 18th, 2005, 10:28 pm
Headbanging is probably what killed Shockwave. I remember riding it 7 times in a row in 2002. OW!
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Postby EagleFan344 on October 18th, 2005, 11:20 pm
I rode GASM 7 times in a row @ Gadv. OW! sums it up well also.
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Postby low42 on October 19th, 2005, 8:13 am
Uhhhh, there would be a big difference between a new SW and an old SW, and that is why I said build a "new" one...

As for moving Superman, like in my quote above, it would be a much more immersive and thrilling ride if it were in a better location (like Wizzer's spot). I'm sorry it bothers you that I find it boring in it's current location.
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Postby twixmix0303 on October 19th, 2005, 9:12 am
You can't just pick up a roller coaster like Superman and move it. It requires lot of money probably in the millions and I'd rather see new rides from that money than current rides just being moved around.
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Postby ragingFright06 on October 19th, 2005, 5:58 pm
I'm sure they aren't actually expecting the park to move it because it would be ALOT of money but I would agree that putting S: UF where Whizzer is would probably make S: UF a completely new (and better) experience. The land that SW was on was perfect for it and I'm still sad that it's gone alot of good memories on that ride (such as the time that my group told my friend, who's deathly afraid of anything that even resembles a roller-coaster, that the line we were in was for the Condor! As we waited he kept asking "Are you sure this is the right line?" and we were like "Yeah, it just winds around this blue coaster," It wasn't until the loading platform for SW that all the four letter obscenities started to fly out of his mouth!) However, I'm almost sure that the less then smooth experience on SW had something to do with it's removal. I got to thinking though... even though I'm sure the public was yearning for a new ride simply taking away the OTSR and putting in lap bars (they did this on Flight of Fear at PKI to make it a smoother ride and it's MUCH better) like the ones on FoF and SOB would have been a much cheaper alternative and this probably would have made a much smoother ride and you could have pur your hands all the way up for the wicked first drop! :shock:
Last edited by ragingFright06 on October 19th, 2005, 6:02 pm, edited 2 times in total.
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Postby Raging Bull 4 life on October 19th, 2005, 6:01 pm
Not to mention that SUF make the park look good when coming in the Grand Ave. entrance.
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Postby Loopsandcorkscrews45 on October 19th, 2005, 6:18 pm
SFGAmfreak4life wrote:I didn't bang my head on Viper at SFMM or Corkscrew at CP. So I guess the answer to your question is no.

not to be mean but i KILLED my head on corkscrew at CP and I have NO clue what you are talking about!!!
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Postby FParker185 on October 20th, 2005, 1:37 am
Headbanging on Arrow coasters has alot to do with the riders height. IF you are tall enough the OTSR comes down on your shoulders pinning you in fairly tightly and no headbanging occurs, also if you are very short, the OTSR goes way over your head and there is no headbanging (only time I see that one is on Demon with it's really short height requirement).

Though the root of Arrow Headbanging is Arrow designed their rides around the centerline of the track. Most modern Coasters especially B&M designs rides around the centerline of the train. So on Arrow and early Vekoma the track would bank and the train would be whipped to the side being fairly far from the center of rotation, whereas B&M the track banks and the train rotates around the centerline of the train(heartline) and with your head being fairly close to the center or rotation, minimal headbanging occurs as your head doesnt travel very far.

Also the lack of Arrows ability to do smooth transitions what so ever doesn help either. For the most part Vekoma tried smooth transitions, but the track centerline thing still comes into play.
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Postby Ilovthevu' on October 20th, 2005, 2:28 pm
mschulz5 wrote:
low42 wrote:-Tear down Whizzer and completely remove it
-Tear down S:UF and rebuild it in Whizzer's former location
-Build a new SW in it's original location
-Tear down V2 and replace it with TW
-Repaint B:TR back to it's original color
-Repaint IW & AER&B
-Take out go-karts and simulator and build a B&M floorless
-Build a water coaster in HH
-Repaint IMS and rename back to YC
-Repaint LR
-Take out JWR and put back in CC


What is TW???? For the Demon, all I can say is that I like the first rows of each car.
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Postby Gangsta Fruit 26 on October 20th, 2005, 3:52 pm
jeeze, If you guys say that Demon is the smoothest Arrow Dynamix coaster than arrow SUCKS!
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Postby msoeagle on October 20th, 2005, 3:58 pm
My head flew forward when I was riding Batman. Probably because I was leaning forward in the loop. It felt like it was going to be torn off!! ouch
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Postby [jonrev] on October 20th, 2005, 5:38 pm
That's why there's a big sign in the quene to keep your head against the headrest. :lol:
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Postby msoeagle on October 20th, 2005, 5:45 pm
Yeah
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Postby mschulz5 on October 20th, 2005, 6:02 pm
Jon Revelle wrote:That's why there's a big sign in the quene to keep your head against the headrest. :lol:


It's queue, not quene. I've seen you say this a couple times so I just thought i'd tell you. Also, Since my height isn't the greatest for headbanging on Demon, I actually do lean my head forward a little bit through the corkscrews. I think it helps a lot. I also do this during the entire second half of Iron Wolf.
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Postby Gangsta Fruit 26 on October 20th, 2005, 6:05 pm
Yeah I think that Iron Wolf is even more rough than Demon. I couldn't believe it. I've only been on it 3 times. The first time was ok. The second time was horrible. I took a tylenol after riding it. The third time was ok. I don't get it.
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Postby Trailblazer Tony on October 21st, 2005, 1:44 pm
^ I agree, no matter how much i put my head against the headrest on Iron Wolf, it still hurts. Sometimes, putting your headback just doesn't work too well.
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Postby [jonrev] on October 21st, 2005, 3:14 pm
I've never had pain on IW.
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Postby sfgam05 on October 23rd, 2005, 9:21 pm
Neither have i, IW isn't painful at all, i guess some people have a higher tolerance for pain than others.
Last edited by sfgam05 on October 23rd, 2005, 9:24 pm, edited 1 time in total.
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Postby [jonrev] on October 23rd, 2005, 9:22 pm
I always ride front so it might just be certian rows that cause headbanging.
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Postby CoastsToCoasters on October 23rd, 2005, 9:51 pm
Once during this season(2005), I rode Batman in the front row and on the first drop, I hit my head(I think) on the left side of the restraint and blacked out :shock: when the zero-g roll took place, I came out of the black out basically woken up and throughout the rest of the ride it was a headrush from there on....scariest, and what felt like the roughest ride on BATMAN. I really dont remember the drop or the loop.
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