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V2 Marine World?

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Postby Cove26flags on September 4th, 2004, 2:06 am
What is with that V2 model at Marine World?
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Postby SFGA Bob on September 4th, 2004, 9:21 am
it was originally built just like ours, but the stats listed it as much shorter than the rest. the local government called the park on the discrepency and the park was forced to shorten the ride due to zoning regulations. the angled front spike is to allow for the full 360 degree rotation while still complying with the height regulations.
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Postby sfgamer on September 4th, 2004, 10:36 am
I would never want to ride a V2 that looks like that. It is just so stupid.
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Postby DejaVuGurl1203 on September 4th, 2004, 10:43 am
It looks pretty interesting in my opinion. Not as great as the original version though.
Last edited by DejaVuGurl1203 on September 4th, 2004, 10:47 am, edited 1 time in total.
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Postby DejaVu The Ride on September 4th, 2004, 10:45 am
The holding break doesn't work anymore either. I have heard that the 45 degree spirial gives a pretty interesting sensation, but that in reality, the ride in a whole is lacking.
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Postby Timmy179 on September 4th, 2004, 11:46 am
sfgamer wrote:I would never want to ride a V2 that looks like that. It is just so stupid.


Ok, now you really need to shutup, so your not going to a ride because it looks stupid? What in the world.
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Postby rct2wizard360 on September 4th, 2004, 12:13 pm
I actually wanna ride that. Though its not counted as an inversion..... :?
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Postby Timmy179 on September 4th, 2004, 12:20 pm
neither does our V²
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Postby SFGAmfreak4life on September 4th, 2004, 12:25 pm
I think it sucks for SFMW that they had to do that to the ride. At least some people got to experience it before it got the make over.

The ride doesnt really look appealing to me but I would ride it just to try it out.
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Postby coasterdude12 on September 6th, 2004, 3:49 pm
It looks more like a work of futuristic art than a rollercoaster
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Postby coasterzak on September 6th, 2004, 5:53 pm
I'm friends with a girl who's homepark is SFMW and she said that it is an awesome ride now. She likes it even more than the regular impulses.
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Postby SFGA Bob on September 6th, 2004, 7:05 pm
I always though the angled spike would provide an interesting. and over the entrance plaza too.
I don't have a detonator; its on a timer.
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Postby technop on September 7th, 2004, 10:32 am
The built the Ride Exaclty like oours, at 180 feet tall. and got a way with itt. how ever, there is a height restriction in that area impossed on the park of 150ft. they got away with it for a while until someone from the city noticed HEY THAT RIDE IS VERY TALL. and forced them to alter the ride, thats why the back tower was shortened and the hold breaks were removed. and the front tower was forced into a 45 degree spiral. - (This is from RCDB.com) Roller Coaster Data Base has stats on every park of Six flags or any park you can think of. they have partner ships with six flags and get all the information you want. this is the press note for why they had to alter V2 Marine World -

V2 was closed for the start of the 2002 season while it was modified to be 150 feet tell. There is a 150 foot height limitation imposed by the city (the V2 was about 186 feet tall). This explains the mystery why the press releases claimed 150 feet tall for the V2 while other Six Flags parks with identical roller coasters advertised about 186 feet tall. I guess someone from the city noticed it was a bit taller than advertised. So, the forward tower was changed from 90 degree vertical tower to 45 degree inclined tower. The rear tower is still vertical, but shortened to 150 feet.
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Postby SFGA Bob on September 7th, 2004, 1:32 pm
RCDB doesn't have a partnership with SF, does it?

they could have always dug a 30 ft trench :lol:
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Postby w00dland on September 7th, 2004, 2:04 pm
That would have made things much more interesting.
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Postby DejaVu The Ride on September 7th, 2004, 4:31 pm
technop wrote:The built the Ride Exaclty like oours, at 180 feet tall. and got a way with itt. how ever, there is a height restriction in that area impossed on the park of 150ft. they got away with it for a while until someone from the city noticed HEY THAT RIDE IS VERY TALL. and forced them to alter the ride, thats why the back tower was shortened and the hold breaks were removed. and the front tower was forced into a 45 degree spiral. - (This is from RCDB.com) Roller Coaster Data Base has stats on every park of Six flags or any park you can think of. they have partner ships with six flags and get all the information you want. this is the press note for why they had to alter V2 Marine World -

V2 was closed for the start of the 2002 season while it was modified to be 150 feet tell. There is a 150 foot height limitation imposed by the city (the V2 was about 186 feet tall). This explains the mystery why the press releases claimed 150 feet tall for the V2 while other Six Flags parks with identical roller coasters advertised about 186 feet tall. I guess someone from the city noticed it was a bit taller than advertised. So, the forward tower was changed from 90 degree vertical tower to 45 degree inclined tower. The rear tower is still vertical, but shortened to 150 feet.


All of what you said has pretty much been said in this topic. Except all the rcdb mumbo jumbo. And I think the holding brake is still there, but it just doesn't work or it isn't turned on.
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Postby Aero737 on September 7th, 2004, 5:49 pm
Acually, the ride is in a low part of the park. I guess they thought they could get away with it a bit easier that way.
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Postby Mr. SFGAm on September 7th, 2004, 6:03 pm
Even though RCDB says it does, do you think it still launches at 65mph? I'm not to bright when it comes to speeds and heights and such, but ours hits 70mph. Does 5mph make that much of a difference to go at least 30 feet shorter than ours does?
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Postby Aero737 on September 7th, 2004, 6:25 pm
I'm betting it's throttled. I cant see the thing going up the back spike at 65 miles and hour without some major brakeing going on. So I bet the launch speed is greatly reduced.
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Postby technop on September 7th, 2004, 7:38 pm
if you look at pictures from rcdb, there isnt a holding brake on the back tower, the front car doesnt even get vertical on the tower
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Postby Aero737 on September 8th, 2004, 12:07 am
Therefore, it must be throttled.
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Postby Do I Know You on September 8th, 2004, 12:29 am
V1.5 has always looked kind of boring to me. I think I'd like spinning vertically better than spinning diagonally. Plus, there's no holding brake on the back spike, so it loses points there.
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Postby sixflagsguy5 on September 8th, 2004, 5:46 pm
I would consider it an inversion. Thats like saying that superman ultimate flights inline twist isn't an inversion, because all you do really is a barrel roll.
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Postby technop on September 10th, 2004, 11:29 am
i tryed making the marine world version of V2 on RCT2 but it only allows the twist track on a vertical scale. so you haev to be heading 90 degree up to able to place that track... bummer
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Postby SFGA Bob on September 10th, 2004, 1:16 pm
maybe you can do it in RCT3? although usually you can only do inversions from a flat piece of track.
I don't have a detonator; its on a timer.
A countdown timer?
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