I think it is the perfect amount of time because it leaves you wanting more. You want to get back in line (well, if it was a shorter wait) and do it over again and again. At least that's how it makes me feel.
sfgam-fan wrote:I'm happy to have Goliath in the park. It'll give SFGAM an attendance boost for a couple of years until its competitors catch up. But part of me wishes the park would decide to build the best version of something, rather than the first.
SFGAm also seems more constrained on heights than most other major parks, so they're never going to set height records like a Cedar Point or some of the other Six Flags will. I'm sure some/most of that is due to the 330 ft airport restrictions, but some of it seems to be self imposed for some reason, too, because it's not like they've done a bunch of 300 foot things. Part of me wonders if they're worried about Village approval. If we do get a Skyscreamer, I think it'll be very interesting to see how big they try to go with it...
I've always heard about the airport height restriction and it's always seemed a bit odd. The park is in direct line of runway 5/23, that's bad, but the airport is over 3 miles away. At that distance, there's not much difference between a 330 foot obstruction or a 500 foot obstruction. No plane on landing or take off is going to be flying that low 3 miles from the airport. As for the village board, unless the park has gotten a lot of push back, I'm not sure that's it either. They have to placate the NIMBY residents in the area, but you'd think the village would welcome the opportunity for six flags to build something big to boost attendance and sales tax revenue.
I think a lot of it is SFGAm being cautious and self-imposing for cost/benefit reasons. It's more expensive to build taller, faster rides, and I think the park is content to build right down the middle. Probably gives the park a better return on its capital investments. Build big enough that people keep coming, but don't spend extra on mega projects.
Of course I'd rather they throw a couple mega projects into the park, but I'm not the one dealing with their finances
Last edited by sfgam-fan on June 30th, 2014, 8:53 pm, edited 1 time in total.
It's completely fair to like the ride and still call it too short, because both are true. It's a great ride and it is really short. Hell, one more out and back circuit would do the trick for this thing, in my mind.
It's not complaining about the ride, it's stating a fact. It's short. That doesn't mean the ride isn't a blast.
I feel like Wilderness theater could be taken out and Six Flags could've added more to Goliath after the Zero-G stall. But even though it isn't long like Bull, it still packs a punch.
When looking at some of the reviews before I rode, and seeing that some people felt it was too short, I rolled my eyes because I assumed I would ignore the fact that it was short and still be satisfied with the ride. However, after I rode, my opinion was unfortunately the same as those people. It was a bit too short. But its not necessarily about the track length. For me, I adore Top Thrill Dragster which is one of the shortest rides ever. But the thing is TTD packs such a big punch and gives you such an adrenaline rush you are satisfied with the seventeen second ride because those 17 secs were all it took to get the full experience on that ride. I also adore X2, another short ride, for the same reasons...its satisfying. Goliath is just a plain fun ride, but I feel that it needs just a bit more. Unlike X2 and TTD, it really doesn't feel like the experience was capped off. I really do feel like in my opinion, its just one more airtime hill or two away from being a top 10 or top 5 coaster, but it just needs a little more.
1. Bizarro 2. Expedition GeForce 3. X2 4. Top Thrill Dragster 5. El Toro 6. Goliath (SFGAm) 7. Millennium Force 8. Silver Star 9. Apollo's Chariot 10. Goliath (SFOG)
RollingCoasting wrote:^ Be glad we don't have a 150 ft. height limit like SFDK
Or Alton towers height restriction. That thing is low
Alton Towers makes it work though, which still fascinates me that they are able to put in awesome rides (and a number of them) with such a strict height restriction. I'd love to visit that park one day. Nemesis is good enough reason to visit by itself lol.
Nemes is is pretty cool along with AIR, it's just to bad that Alton Towers runs like early 00's Six Flags. Giant piles of trash blowing around, everything running at less than full capacity, rampant line jumping, slow ops, etc.
Favorite Wood Coasters: The Voyage, Ravine Flyer II, Thunderhead, Balder Favorite Steel: Voltron Nevera, Steel Vengeance, Expedition GeForce, Olympia Looping Parks visited: 232, Coasters Ridden: Steel: 894, Wood: 179, Total: 1073
JT3 wrote:When looking at some of the reviews before I rode, and seeing that some people felt it was too short, I rolled my eyes because I assumed I would ignore the fact that it was short and still be satisfied with the ride. However, after I rode, my opinion was unfortunately the same as those people. It was a bit too short. But its not necessarily about the track length. For me, I adore Top Thrill Dragster which is one of the shortest rides ever. But the thing is TTD packs such a big punch and gives you such an adrenaline rush you are satisfied with the seventeen second ride because those 17 secs were all it took to get the full experience on that ride. I also adore X2, another short ride, for the same reasons...its satisfying. Goliath is just a plain fun ride, but I feel that it needs just a bit more. Unlike X2 and TTD, it really doesn't feel like the experience was capped off. I really do feel like in my opinion, its just one more airtime hill or two away from being a top 10 or top 5 coaster, but it just needs a little more.
I pretty much completely agree with this other than the first comment because even before I rode it, I thought it was too short unfortunately. And I never rode X (X2) so I can't comment there. I do also feel the same about Top Thrill Dragster. As for Goliath, I would've loved if instead of pulling into the final brake run when it does, it instead was a bunny hill and wrapped around the front of the station and did another couple out of control bunny hills on the way forward in the direction of the overbanked turn and then back into the brake run and station. It would have added another 15-20 seconds to the ride along with some great airtime bunny hills.
RollingCoasting wrote:^ Be glad we don't have a 150 ft. height limit like SFDK
Or Alton towers height restriction. That thing is low
Alton Towers makes it work though, which still fascinates me that they are able to put in awesome rides (and a number of them) with such a strict height restriction. I'd love to visit that park one day. Nemesis is good enough reason to visit by itself lol.
Being lucky enough to visit euro parks such as blackpool pleasure beach and Alton towers. They are very good. Alton towers uses that height restriction almost to their advantage. Nemesis, air, and oblivion pack a punch. BPB. one great park. The big one is a lot better than I thought. (Though I call it pepsi Max big one from RCT). BPB is like the local seaside park to the max as a destination resort
I see a lot of complaining about the long wait time for Goliath but look at X Flight. When it first opened again long wait times for a short ride. Go ride X Flight today, maybe a 30 min wait. Same will happen to Goliath after 2 years. I say let the lines be long because there more people come the more money they make which in the long run means bigger and better Coasters. (or a new waterside lol)
mattberg wrote:I see a lot of complaining about the long wait time for Goliath but look at X Flight. When it first opened again long wait times for a short ride. Go ride X Flight today, maybe a 30 min wait. Same will happen to Goliath after 2 years. I say let the lines be long because there more people come the more money they make which in the long run means bigger and better Coasters. (or a new waterside lol)
X-Flight's never been all that popular with the GP; I've never waited more than 45 minutes for it. While Goliath is (understandably) more popular than X-Flight, I think eventually queues will die down to about Superman or Batman size, because a lot of the GP aren't all that impressed with it after riding it.
"Remove this man before I commit an act of violence against him." -Ron Swanson
^ Superman and Batman continuously fill their queues to this day, so I wouldn't hope for these types of lines. I'd prefer a Buccaneer Battle sized line.
Well, the crews on Goliath (when they work efficiently and have a good grouper which they usually do) haul absolute ass and get way better capacity than Superman or Batman. I'm saying that they might get those size of crowds, but that doesn't mean the queues will necessarily be as long.
"Remove this man before I commit an act of violence against him." -Ron Swanson
mattberg wrote:I see a lot of complaining about the long wait time for Goliath but look at X Flight. When it first opened again long wait times for a short ride. Go ride X Flight today, maybe a 30 min wait. Same will happen to Goliath after 2 years. I say let the lines be long because there more people come the more money they make which in the long run means bigger and better Coasters. (or a new waterside lol)
X-Flight's never been all that popular with the GP; I've never waited more than 45 minutes for it. While Goliath is (understandably) more popular than X-Flight, I think eventually queues will die down to about Superman or Batman size, because a lot of the GP aren't all that impressed with it after riding it.
So because the only time I've waited more than 45 minutes for Top Thrill Dragster was opening year means it's not popular or more likely that I've picked good times and days to ride it? I'll go with the latter. Most people I see have enjoyed X-Flight and that includes the people who have just gotten off the ride.
And you're saying that a lot of the general public aren't impressed with Goliath? So the people you've seen didn't like either of the park's two newest coasters? Must have been a cloudy day and nothing but depressed people there.
^The absolute number one comment I've heard is that it's "too short" and "not worth any wait." Same with X-Flight, people complain about the length and aren't impressed with it. That's my experience.
"Remove this man before I commit an act of violence against him." -Ron Swanson
I think the General Public thinks it is too short for the wait. From friends and co-workers who have been on it, They all say it was a fun ride but it is too short for the wait. I think that Raging Bull is poplar ride because it is long ride.
BBH wrote:^The absolute number one comment I've heard is that it's "too short" and "not worth any wait." Same with X-Flight, people complain about the length and aren't impressed with it. That's my experience.
Well, they're right in saying the rides are short and I'd agree and wish for a longer ride but to say they're too short to enjoy is silly if they're at all used to SFGAm coasters. Besides Raging Bull, Viper and American Eagle, that is the typical length of all their coasters. Superman, V2, Batman, Iron Wolf, Demon are all roughly the same length of time. From the start of the drop (the moment it accelerates) to the final brakes or in the case of V2, from launch to brakes is about 40-45 seconds. The same is also true of X-flight and Goliath. This seems to be the way that SFGAm operates more often than not.