I've been having alot of free time lately and I've been creating new coaster concepts. Anyone else have some good ideas?
1. V2 has a sit down train run above the suspended version which would require to widen the track.
2.(its really ragingbulldude13's idea but i'll post it for him ) a stand up suspened coaster with a Spiderman theme.
3. A giant flying bommerang (May cause minor chest pains)
4. Theres no name for it but its really good. You are on a 4d coaster sitting straight up like on a normal coaster and you are enclosed in two balls, an outer one and the inner one which you are contained in. In the inner ball you have a joystick, which lets you flip, turn, and remain still during any part of the ride.
I was thinking about it today, and what if they made the track like an octagon? It would have to be pretty big! They could have a train that ran as inverted, sit down, and sort of like a 4D by putting seats out on the side. This seems very unrealistic, but it could happen. (Not to mention the pressure being put on the track and supports )
My project Air comapact, too many details to post but I am putting up a page on Saturday about it. A few things that you may want to know: It will be a Project Air track, and cars; It will be sitdown: It will have TWO trains.
I had an idea for a ride. The track would basically just be a (giant) square with rounded edges. You'd leave the station like you would a Vekoma flyer. Immediately you're accelerated to 60MPH, then you go up a curve and get launch to 120MPH from vertical LIMs. You get stopped on the top, looking 450 feet down. You then get back to a good speed (about 20MPH) and go down the square. I made it in NoLimits if anyone would want to download it.
Do I Know You wrote:I had an idea for a ride. The track would basically just be a (giant) square with rounded edges. You'd leave the station like you would a Vekoma flyer. Immediately you're accelerated to 60MPH, then you go up a curve and get launch to 120MPH from vertical LIMs. You get stopped on the top, looking 450 feet down. You then get back to a good speed (about 20MPH) and go down the square. I made it in NoLimits if anyone would want to download it.
That sounds pretty cool. I'd like to download it...
Ok, I have another Idea lol (no suprise there, I have notebooks full) Make another impulse like Wicked Twister, except see if theres a way to put a curved brake on the back tower.
rct2wizard360 wrote:Ok, I have another Idea lol (no suprise there, I have notebooks full) Make another impulse like Wicked Twister, except see if theres a way to put a curved brake on the back tower.
You mean a holding brake on a spiral spike? You couldn't get the LIMS lined up, they dont curve, they are only straight.
As i said before just an idea, but i have yet ANOTHER idea. a stand up floorless. Not completely floorless but have lil pedals to stand on. Oh and by the way if anyone wants to see the Stand-Up inverted coaster sketches just post it, IM me, or PM me.
I thought of that inverted stand up coaster like 5 years ago but without a theme and its still like that. I even emailed some companys because my friends told me to and I got feedback.
planea380 wrote:I don't think that will work too well. You are plagued with many problems.
Actually its been working for me pretty well. We're gunna give it a spiderman theme and its gunna be a launch coaster so we can enclose it with the spiderman theme inside.
Project Air Group is said to announce that Project Air Compact will be withdrawing from the compact market. We sadly regret the loss of time and effort, but ever bad thing results in a good. The purpose of this letter to all of you is actually to announce the "Launched Eight Experience," this ride does resemeble two other compacts from two other companies, but is entierly a new ride bye itself. Riders will enter a highly themed station, riders will sit in 2 seater inverted inside the rial trains. Once the train is secure, the train moves down 5 feet at a twenty degree slope, entering a tunnel. In this tunnel there is a twist to the ride....the train come to a complete stop creating confusion among riders. Once the train has been stoped for three seconds there will be a count-down of either 5 or 10 seconds, in lights on the left and right sides of the train. If the lights count-down from ten, two things can happen..1)The train can launch one it hits zero or; 2) The train can launch once the train hits two. If the count-down starts from five, the count-down happens in a regular manner but two-five seconds after the count-down hits the train it lauches. The cout-down happens at random. After the launch, the train enters a cobra-roll, followed by another tunnel filled with colored lights that make the ride seem faster. Next you enter the infamous YCP Eight, an inversion found on Project Air-this inversion reaches g-forces up to 3.5 G's! After the YCP Eight, you go through a curved camel back, followed by a 150 feet of staright level track, so riders can feel the true pwer of the ride. Finally, you enter the braking section comming to a stop with 3 G's. Like its predisecors, Project Air Compact, this ride will utilize two trains, the count-down will not start untill the second train is in the station. On behlaf of Project Air Group, we request your enthusiasm and hope this conept reaches its full potential.