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Postby RagingBull914 on July 16th, 2006, 2:34 pm
K I havnt been on all season so I have a quick question...
Im going to the park Wensday and was wondering if Vu has been running good this year?
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Postby FRD714 on July 16th, 2006, 2:35 pm
Yes, it has been running fine, but with lots of misparks and occasional miscatches.
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Postby DejaVuGurl1203 on July 16th, 2006, 3:17 pm
Yeah it's been having its occasional breakdowns... It broke down on me 5 times yesterday, one of those times I was on it. Most of them were misparks, and there was some other problem too.
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Postby Suf03sfgam on July 16th, 2006, 4:55 pm
Its a day to day thing, It could run flawless one day (yeah right) and be down every other cycle another day... Good Luck!!!
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Postby CoastsToCoasters on July 16th, 2006, 5:05 pm
Ive been on it like 6 out of 7times Ive gone this year...Its running quite well in my opinion.
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Postby Jackluver18 on July 16th, 2006, 5:26 pm
It's been fine with me but I still get a little scared because of how shakey it is.
SF trips 09 = 15
SF trips 10= 11
SF trips 11 =7
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Postby [jonrev] on July 16th, 2006, 7:14 pm
FRD714 wrote:Yes, it has been running fine, but with lots of misparks and occasional miscatches.


I know what a miscatch is but what's a mispark?
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Postby Jackluver18 on July 16th, 2006, 7:40 pm
It doesn't catch all the way in the station, it'll go past the station. I could be wrong but it's just a guess.
SF trips 09 = 15
SF trips 10= 11
SF trips 11 =7
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Postby FParker185 on July 16th, 2006, 8:38 pm
Mispark is when it parks a few inches to far forwards or back in the station after the ride is over. Maint. or a sup has to go over and jog the train back where it belongs.
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Postby RagingBullFan on July 16th, 2006, 9:13 pm
Misparking is a Maintenance only function as it does require physical pushing of the train to move it into its correct position.
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Postby FRD714 on July 16th, 2006, 9:15 pm
^Yup, they actually have maintnence sit in the station all day becuase it happens so often.
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Postby RagingBullFan on July 16th, 2006, 9:28 pm
At least it is easy to push (Once you get it rolling) :)
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Postby Ilovthevu' on July 16th, 2006, 11:57 pm
That's not true. Sometimes, maintenance will have to move it. Other times, the catch car will just move the train. It all depends on where the train is located. When this happens, it takes about 5 seconds to fix. They should train people who are not mehanics to fix it when it does this. If they are trained, they won't mess it up. I believe a sup can restart V2 without a mechanic in the area. This can't be difficult to do. Call mechanics when the ride is miscatching, or doing other funky things, not this little tiny thing.
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Postby Timmy179 on July 17th, 2006, 12:14 am
Insurance my friend, insurance.
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Postby RagingBullFan on July 17th, 2006, 5:12 am
Ilovthevu' wrote:That's not true. Sometimes, maintenance will have to move it. Other times, the catch car will just move the train. It all depends on where the train is located. When this happens, it takes about 5 seconds to fix. They should train people who are not mehanics to fix it when it does this. If they are trained, they won't mess it up. I believe a sup can restart V2 without a mechanic in the area. This can't be difficult to do. Call mechanics when the ride is miscatching, or doing other funky things, not this little tiny thing.


If its the catchcar moving the train that is not a mispark, the catcher simply lost its "home" position and it needs to find it again.

With restarting V2 the only thing supervisors can restart for is a light curtain which causes a ride stop, there is nothing they have to physically do to the ride to get it restarted.
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Postby zjohn1988 on July 17th, 2006, 1:33 pm
Its not called a ride stop :shock: . I dunno i forgot what they call it. Its some weird name though/
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Postby Suf03sfgam on July 18th, 2006, 9:00 am
If its the catchcar moving the train that is not a mispark, the catcher simply lost its "home" position and it needs to find it again.

With restarting V2 the only thing supervisors can restart for is a light curtain which causes a ride stop, there is nothing they have to physically do to the ride to get it restarted.


I think you are a little confused.... If the train is a little too slow when it catches they can jog the train back with the catcher but then they must put it back in its home position. If its too fast it needs to be pushed
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Postby iluvthebullforever on July 18th, 2006, 10:30 am
Whenever I'm there it seems to be running fine. I haven't seen a mispark or a miscatch.
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Postby Sedir on July 18th, 2006, 12:36 pm
^I'm the opposite whenever I'm in line there's a mispark (and I was on the ride during a retraction a little after one happened), but misparks don't really lengthen the waiting time because the problem is resolved quickly.
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Postby Jackluver18 on July 18th, 2006, 1:07 pm
It's very shakey when I ride it, that kinda scares me a little bit
SF trips 09 = 15
SF trips 10= 11
SF trips 11 =7
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Postby RagingBull914 on July 18th, 2006, 10:57 pm
Well I go tommorrow thx for the info guys
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Postby LAFFfan4lyfe on July 19th, 2006, 1:07 pm
too bad i couldn't respond yesterday. i was there yesterday, and there were two second tower miscatches that i know of. There were bolts and stuff flying too. it ran fine when i was on it though.
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Postby Jackluver18 on July 19th, 2006, 1:09 pm
It's a good ride i just wish it wasn't shaky, when going forward over the loop right before the loop it's shaky and it just creeps me out
SF trips 09 = 15
SF trips 10= 11
SF trips 11 =7
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Postby Suf03sfgam on July 19th, 2006, 2:37 pm
You think vu is shaky???? Look at V2's back spike after it holds a train.... Now that’s shaky!!!
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Postby Jackluver18 on July 19th, 2006, 2:55 pm
I like V2 that ride isn't shaky at all, Vu just a little shaky it vibrates a lot.
SF trips 09 = 15
SF trips 10= 11
SF trips 11 =7
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