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Oak Pine Amusement Park :: Welcome to Oak Pine

Talk about RCT 2, RCT, No Limits, Hyper Rails, Scream Machines or any other Rollercoaster related game here.
Postby david on April 14th, 2010, 6:25 pm
[center]Welcome to Oak Pine! - August 1, 2005
[/center]

Image

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Hello, my name is David Rayahin and I am the lucky manager of this new property. We're planning on taking this area a few steps further, and will be making it into a full fledged amusement park.

Since you have been elected to our Board of Directors, I'm asking you for as much feedback as possible, so that our future may be bright. The area features a natural waterfall, and many beautiful trees.

I hope to hear from you very soon.
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Postby Cole on April 14th, 2010, 7:21 pm
This is a very neat idea. I might have to make one of my own. A suggestion would be NO ITAMINS! and lotsa B&M goodness.

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Postby david on April 14th, 2010, 7:24 pm
This park has already been published on the Atari Forums, so don't spoil it for yourselves. :)

All I can say about the Intamin thing is, wait.
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Postby Cole on April 15th, 2010, 7:55 pm
^Could you give me the link where you download these scenarios?
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Postby david on April 15th, 2010, 8:59 pm
I made this. I just posted the story line on atari.
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Postby Cole on April 17th, 2010, 10:54 am
Another Q.
Whats the code for getting the menu on the left gone?
Top 5: 1) El Toro. 2) Maverick. 3) Millenium Force. 4) Diamondback. 5) X2.
Coaster Count: 167 (41 Wood, 125 Steel)
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Postby Cole on April 17th, 2010, 10:55 am
Another Q.
Whats the code for getting the menu on the left gone?
Top 5: 1) El Toro. 2) Maverick. 3) Millenium Force. 4) Diamondback. 5) X2.
Coaster Count: 167 (41 Wood, 125 Steel)
@Coaster_Cole on Twitter
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Postby Goku1910 on April 26th, 2010, 11:09 am
Bizzaro Badger wrote:Another Q.
Whats the code for getting the menu on the left gone?


You can either edit them out or use a flat ride free look camera so that you can move around without the actual ride in the picture.
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Postby Cole on April 28th, 2010, 8:08 pm
Updates, David?

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Postby david on May 1st, 2010, 10:12 am
Sorry! I have been pretty busy. But here you are:

Oak Pine - August 24, 2005

Much work has been completed around the park over these past few days, and it is really paying off! We're hoping to have most of the park completed by the spring, and an opening in the early summer months!


Image

A look at the entrance from one of the very many ridges on the land.

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The centerpiece of our park is this 80ft tall bell tower that was here from the previous owners, and has been restored with the same colors. For this reason, it does not completely fit with the theme.



Oak Pine Amusement Park - October 1, 2005


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[/center]

We're adding a mini-railway so that our guests may enjoy the beautiful landscape, and the stunning waterfall! When you come to the park on May 1, 2006, we hope that you enjoy the beautiful scenery of our park.

-------
That was supposed to be two updates, but I crammed it into one.
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Postby Paradise on May 1st, 2010, 12:24 pm
^That looks really good! Keep up the good work.
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Postby david on May 5th, 2010, 10:39 pm
Oak Pine - March 30, 2006

Such progress has been made through the park! We've got all of our roller coasters up and testing, as well as many of the flat rides! As the rumors get more clear, we'd prefer to confirm them ourselves.

- We will be Running Greezed' Lightning, from the recently closed, AstroWorld! It will feature an all new brilliant green-and-blue paint scheme! The launch system has been upgraded to a much more modern Linear Induction motor system, provided by Intamin.
- Cyclone is the park's wooden coaster, it will operate 2 trains, and it is indeed a cyclone clone.
- Corkscrew is another clone of Corkscrew at Cedar Point.

Image

In this photo you can see the new paint job on the ride.

Thank you for your continued interest in our park! Your feedback is greatly appreciated.
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Postby RBull4life on June 7th, 2010, 8:07 pm
Bizzaro Badger wrote:Another Q.
Whats the code for getting the menu on the left gone?


Rename a peep "David Walsh". Then press the Ctrl, and u key at the same time. Do the same to get the menu back.
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Postby Goku1910 on June 7th, 2010, 8:20 pm
I'm surprised people are still playing RCT3.....especially since it's a Epic Fail.
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Postby david on June 7th, 2010, 10:59 pm
Yeah. It is. But at least it looks better than RCT2.
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Postby Goku1910 on June 7th, 2010, 11:10 pm
It's worse, Nothing is better than RCT1/RCT2. I would still like to see a game like No Limits Simulator mixed in to a RCT type of game. It becomes really annoying that when I place a food stand, it looks like a freakin' circus. :roll:

Where's the realism?
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Postby Paradise on June 8th, 2010, 7:01 am
To each, his own. Personally, I really like RCT3. I like all of them lol. The detail on the flats is amazing if you really look at them.
Have a take and don't suck, it's the Jim Rome Show!
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Postby Cole on June 8th, 2010, 7:26 am
^^If you want a park to apeal to guests, and look realistic, use lots of buildings. I cover my information, food, drink, and bathroom with buildings.
Top 5: 1) El Toro. 2) Maverick. 3) Millenium Force. 4) Diamondback. 5) X2.
Coaster Count: 167 (41 Wood, 125 Steel)
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Postby RBull4life on June 8th, 2010, 11:35 am
Goku1910 wrote:It's worse, Nothing is better than RCT1/RCT2. I would still like to see a game like No Limits Simulator mixed in to a RCT type of game. It becomes really annoying that when I place a food stand, it looks like a freakin' circus. :roll:

Where's the realism?


There is a ton of custom scenery, flat rides, stalls, and coaster cars out there that makes RCT3 10x better. I don't think I could ever go back to RCT1 or 2 again.

BTW, nice park David.
If it walks like socialist, quacks like socialist, smells like a socialist, .... it's a socialist. Hope, and change we can believe in.
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Postby david on June 8th, 2010, 5:59 pm
haha! Thanks :roll:
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