Talk about RCT 2, RCT, No Limits, Hyper Rails, Scream Machines or any other Rollercoaster related game here.
If you go to coaster-net and download the Priemier Amusement Park There's a ride that is a lot like TTD in it. It is pretty cool.
SFGAm top 4 Coasters
1. Raging Bull
2. Vertical Velocity
3. Batman The Ride
4. Superman
Gangsta Fruit 26
Posts: 252Joined: September 21st, 2005, 5:44 pmLocation: Sun Prairie, Wisconsin
by msoeagle on October 26th, 2005, 8:25 pm
I might make a top thrill dragster on the weekend. If I do ill post it.
msoeagle
Posts: 1146Joined: October 17th, 2005, 3:37 pmLocation: West Bend Wisconsin
by msoeagle on November 8th, 2005, 10:00 pm
msoeagle
Posts: 1146Joined: October 17th, 2005, 3:37 pmLocation: West Bend Wisconsin
by mschulz5 on November 8th, 2005, 10:14 pm
I hope you weren't trying to be accurate with anything other than the track, because other than the track nothing is correct. Also, a few notes, there is a dual station, and the turn before the station isn't banked. The queue line crosses under the launch track and uses switchbacks all the way up to the station.
Just a few pointers.
'' If u commited suicide, u wouldn't be here anymore'' - Gangsta Fruit
mschulz5
Posts: 995Joined: January 4th, 2004, 9:09 pmLocation: Pontiac, home of the world's largest windchime
Is it even possible to have a dual station in RCT2?
twixmix0303
Posts: 2905Joined: November 8th, 2003, 2:24 amLocation: Orlando, Florida
by msoeagle on November 9th, 2005, 8:27 am
You have to do alot of hacks. If anyone has any pictures of the station please email them to me.
msoeagle
Posts: 1146Joined: October 17th, 2005, 3:37 pmLocation: West Bend Wisconsin
by FRD714 on November 9th, 2005, 9:47 am
Good job on TTD!
Frank
FRD714
Posts: 3547Joined: October 26th, 2005, 4:46 pmLocation: Chicago
by msoeagle on November 9th, 2005, 4:37 pm
Thanks, I just used my kingda ka recreation and switched some stuff so thats why the station sucks.
msoeagle
Posts: 1146Joined: October 17th, 2005, 3:37 pmLocation: West Bend Wisconsin
by mschulz5 on November 9th, 2005, 4:42 pm
twixmix0303 wrote: Is it even possible to have a dual station in RCT2?
I know it's like impossible to load two trains at the same time in the same station, what I meant by dual stations is one station for the exit and one for the entrance, like TTD has.
You'd be better off having a giga coaster as the coaster type, as it looks more like the actual TTD.
'' If u commited suicide, u wouldn't be here anymore'' - Gangsta Fruit
mschulz5
Posts: 995Joined: January 4th, 2004, 9:09 pmLocation: Pontiac, home of the world's largest windchime
by msoeagle on November 9th, 2005, 4:48 pm
msoeagle
Posts: 1146Joined: October 17th, 2005, 3:37 pmLocation: West Bend Wisconsin
by FRD714 on November 9th, 2005, 5:15 pm
A giga coaster doesnt have a launch.
Frank
FRD714
Posts: 3547Joined: October 26th, 2005, 4:46 pmLocation: Chicago
by mschulz5 on November 9th, 2005, 6:26 pm
If you have a trainer, you can use a straight track and put a chain lift on it, then set the chain lift speed to whatever, and it'll work well.
'' If u commited suicide, u wouldn't be here anymore'' - Gangsta Fruit
mschulz5
Posts: 995Joined: January 4th, 2004, 9:09 pmLocation: Pontiac, home of the world's largest windchime
by msoeagle on November 9th, 2005, 6:34 pm
I have a trainer except when I swicth the track type to giga it says "Error trapper location unkown".
msoeagle
Posts: 1146Joined: October 17th, 2005, 3:37 pmLocation: West Bend Wisconsin
by msoeagle on November 13th, 2005, 8:27 am
Does anyone know how to fix this?
msoeagle
Posts: 1146Joined: October 17th, 2005, 3:37 pmLocation: West Bend Wisconsin
is there a way to make an antirollback device???
coasterkid94
Posts: 285Joined: November 12th, 2005, 8:18 am
by msoeagle on November 13th, 2005, 8:52 am
No, basically I just had the launch track(which is a long stretch of track with a chain on 130 mph)be long enough so that the chain would stop it.
msoeagle
Posts: 1146Joined: October 17th, 2005, 3:37 pmLocation: West Bend Wisconsin
twixmix0303 wrote: Is it even possible to have a dual station in RCT2?
Yes, it is possible and very easy to make one. All you have to do is make 2 stations and only put an exit at one and only an entrence at the other.
coasterkid94
Posts: 285Joined: November 12th, 2005, 8:18 am
No, a dual station is where you have two entrance stations and two exit stations side-by-side with a switch in the track.
twixmix0303
Posts: 2905Joined: November 8th, 2003, 2:24 amLocation: Orlando, Florida
thats what i was wondering . .
.
haydawg149
Posts: 153Joined: July 31st, 2005, 7:30 pm
Hey guys I just found the best Kingda Ka Recreation ever. Here is the link.
http://www.rcttown.com/pafiledb2/pafile ... ile&id=569
Anyways I am wondering how you make a ride like that. How does it work, and where do you save it. Could you guys help me. I know that msoeagle knows how to do it.
SFGAm top 4 Coasters
1. Raging Bull
2. Vertical Velocity
3. Batman The Ride
4. Superman
Gangsta Fruit 26
Posts: 252Joined: September 21st, 2005, 5:44 pmLocation: Sun Prairie, Wisconsin
by msoeagle on December 20th, 2005, 8:34 am
Google search 8 cars per trainer. Once you have the ride open that you want to edit go to edit ride stats in 8 cars per trainer.
msoeagle
Posts: 1146Joined: October 17th, 2005, 3:37 pmLocation: West Bend Wisconsin
Alright I'm still a little confused. So I go into the game and make a ride and then I go to edit stats. Where is the edit stats menu. I don't get it.
SFGAm top 4 Coasters
1. Raging Bull
2. Vertical Velocity
3. Batman The Ride
4. Superman
Gangsta Fruit 26
Posts: 252Joined: September 21st, 2005, 5:44 pmLocation: Sun Prairie, Wisconsin
by msoeagle on December 20th, 2005, 6:20 pm
Hit the windows key on your keyboard then go into 8 cars per trainer go under the rides menu and click on eidit ride stats.
msoeagle
Posts: 1146Joined: October 17th, 2005, 3:37 pmLocation: West Bend Wisconsin
All Right I think that I get it but I don't know where to save the trainer when you try to download it. And where is the windows key?
SFGAm top 4 Coasters
1. Raging Bull
2. Vertical Velocity
3. Batman The Ride
4. Superman
Gangsta Fruit 26
Posts: 252Joined: September 21st, 2005, 5:44 pmLocation: Sun Prairie, Wisconsin
by msoeagle on December 21st, 2005, 6:03 pm
Between ctrl and alt. Save the trainer to your desktop.
msoeagle
Posts: 1146Joined: October 17th, 2005, 3:37 pmLocation: West Bend Wisconsin
Return to Games
Who is online
Users browsing this forum: No registered users and 13 guests
COPYRIGHT - SFGAmWorld.com
All content and images on this site are Copyright 2001 - SFGAmWorld.com and may not be used without permission.
This is NOT the official site of Six Flags Great America, SFGAmWorld.com is not affilated or endorsed by Six Flags Great America.
SFGAmWorld.com does not make any guarantee on the accuracy of the information on this website and cannot be held responsible by the use of this information.
SIX FLAGS and all related indicia are trademarks of Six Flags Theme Parks Inc. ®, TM and © . The official Six Flags site can be found at SixFlags.com
BATMAN, SUPERMAN and all related characters and elements are trademarks of © DC Comics.
LOONEY TUNES and all related characters and elements are trademarks of and © Warner Bros. Entertainment Inc.©
The Wiggles Pty Ltd. SCOOBY-DOO and all related characters and elements are trademarks of and © Hanna-Barbera.