Obviously there are guests in my park who complain how they wanna go home, or can't find the park exit. So I build an underground pathway straight to the exit. Problem, once they get there, they look at the exit and walk the opposite way and still complain. Any reason why?
http://themeparkcritic.com/scripts/profile/ViewProfile.asp?ViewID=2909 A furious storm once roared `cross the sea, catching ships in its path, helpless to flee. Instead of a certain and watery doom, the winds swept them here to Typhoon Lagoon!
Déjà Vu '07 wrote:Obviously there are guests in my park who complain how they wanna go home, or can't find the park exit. So I build an underground pathway straight to the exit. Problem, once they get there, they look at the exit and walk the opposite way and still complain. Any reason why?
Same reason guest runs past 3 bathrooms and then say "I can't find a restroom." My other favorite is them walking past a first aid station to just throw-up 3 squares away.
Déjà Vu '07 wrote:Obviously there are guests in my park who complain how they wanna go home, or can't find the park exit. So I build an underground pathway straight to the exit. Problem, once they get there, they look at the exit and walk the opposite way and still complain. Any reason why?
I have that same issue with "idiot peeps" in some parks. Sometimes they'll find their way to the exit with one or two underground tunnels, but one park I tried everything, including doing underground tunnels to within one square of the exit. The idiots come up then just turn around and head back to where they were. Ended up scrapping the entire park because of that.
Somewhere in Florida a village is missing its idiot. He can be found in Washington D.C.
I've had that problem as well in RCT2 with the guest wanting to leave and passing up exits and the washroom pass up as well. The funny thing is, I"ve seen real life guests do this at SFgam! ALL the time! I guess the game is closer to the real thing as I thought.....