
We walked into the park across "The longest suspension bridge in Indiana" and I immediately wanted to ride Cornball Express. We headed over in that direction, and caught the last 2 rides on it before it and most of the other rides closed down due to rain. Both times, it was a walkon.
We walked around for a while, and then I saw Den of Lost Thieves was running. On this, you are in a 2 person car traveling along a dark path, and each of you have a gun. As you go along, there are targets that pop up, and they are 10 points each. I ended up with 420 points.
After that, I walked around to get a feel for the park, and then we headed over to Frankenstein's Castle. For the most part, I felt this was more of a "kiddie" haunted house, but it seemed to make my sister jump a few times. There were two elements which I loved. One was a pathway that was surrounded by a big square rotating from side to side. It makes you feel like the pathway is moving back and forth, when it was actually steady. The other was a balcony that looked like it was a few stories high. When you walked out on to it, it tilted forward. I made my sister too scared to try this.

When we came out, the rain had stopped and most of the rides were open. I noticed another wooden coaster that was intermingled with Cornball. Hoping it would be just as good, we hopped on the back row, again no wait. If I would have to compare this, I would say it was like American Eagle with less air. Dissapointing.
Next up was Tig'rr. I thought this ride would feel much faster. It was very compact, with a lot of slow turns. The drops were decent, but whenever the car got any speed, an uphill would come up, slowing it way down. Again, dissapointing.
More dissapointment followed close though. Chaos, a ride that spins sideways with individual flipping cars, looked very intense. As far as I could tell, this was the only ride in the park that had any inversions. When I actually got on it, however, it was much less intense than it acually looked, which was disapointing. I guess it also doesn't help that I was watching the empty cars next to me flip more than I was.

Next was Galaxi, and I had not let the dissapointment effect me. This was the first coaster at the park, and it was neat because it looked to be entirely over the water. Also, it had those classic lights all the way around the track.
After this, my mom said we would have to leave soon, and there were still a few rides I wanted to get to. The first was Double shot. Although it was pretty short (height-wise), this ride was completely amazing. It is basically like the Giant Drop, but it shoots up, drops down, shoots up again, drops down again, and then does a couple smaller ups and downs until it stops.
The other ride I did was Flying Bobs. This ride was pretty boring, but it hurt my back. To put it into simple terms, it is like a hanging Haybayler. It seemed to be aimed more for kids.
We had about 20 minutes until we had to leave, so we hit Cornball Express a few more times, bringing my total up to six.
On the way out, I hit the haybayler, which they called the Music Express. I love these rides, and they even had good music playing (Sandlot).
Overall, it was a great day at Indiana Beach, and I will definately plan to visit again. I will never complain about the space at SFGAm again, now that I have seen how they can get so much stuff on one island. Also, I have found my new favorite woodie.
EDIT: I also did the Lost Coaster once, just forgot to add it. Oh, and I knew the name of Hoosier Hurricane, just forgot to include it.
