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Magic Mountain Trip Report 2/5-2/6 2005

Let us know how your day at the park was.
Postby Galvan on February 9th, 2005, 3:42 pm
Following a rather disappointing day at Knott's Berry Farm, and a rather long 2 hour LA traffic filled drive to Valencia, Chitown and I headed to Six Flags Magic Mountain.

Saturday Feb 5th:

The day started off pretty crappy, waiting for Chitown to get his playpass processed, it was a pretty long wait and after about 30 minutes we where inside.

Our first ride of the Day was Revolution, this classic ride was awesome! the ride however doesnt need OTSRs at all, but the loop is sweet on this ride.

Following Revy, we headed for Goliath, and we much anticipated this ride and where seated and had our labbars down when the ride broke down and the second train on the end brake run, had to be evacuated. The ride never opperated again on Sat.

Following that we headed for SCREAM! and sat in the rear, because after about 1 hr 45 minutes we had only been on Revy. And wanted to pick up the pace a little. SCREAM! the first floorless i have ever been on and it rocked!

i am now on board for SFGAM getting a floorless, even after saying whats the infactuation with them, i can see that now.

Following Scream, we headed for Batman the ride, Just as intense and just as fast as Great America's and after riding Silver Bullet yesterday we needed to be reminded how a B&M invert should be.

Freefall tower was next and all i can say is ouch, i hurt my shoulder on the ride and this was after riding Demon Drop at CP.

Following Freefall Tower, it was on too Riddlers Revenge. This ride was amazing, the airtime, the speed everything was kickass!

We next ate lunch at this mexican booth which serves burritos and tacos etc. horrible.

We skipped Psyclone and Deja Vu for the time being and headed to S:TE the line was rather long and we skipped that one as well, So we next took Orient Express down to Six Flags Plaza and headed for X.

We noticed that X's line was pretty good since it was running two trains, and we decided we better ride it now.

After 45 minutes, and the ride going down to a one train op, we sat in the 2nd row of X.

X is by far the most incredible experience you will ever get on a Rollercoaster period. Nothing is like it and for now nothing will ever be like it. The skydive drop is amazing, combine that with the speed and the rush you get its completely disorintating and you dont know whats next.

Following the rush we got on X we followed it up by another amazing ride on SCREAM! this time in the front row. Scream up front is sick, it delivers awesome air and speed as well as some great hangtime.

After Scream we hit Psuckclone. It was running one train and the wait for this horrible ride was about 20 minutes. Meanwhile, watching Deja Vu's dispatch times, i can say this with good confidence that SFGAM's Deja Vu crew is alot better with the dispatches then SFMM. At one point there was 10 minutes between dispatches and form what i could tell there was no technical issues with DV.

Anyway, Psuckclone lived up to its terrible reputation and is by far the worst woodie i have ever had the unfortuante experience of riding.

After Psuckclone, it was on to Ninja, the wait was rather long for the ride id say about 25 minutes since it was running one train. This wait though was capped off by a rather funny incident in which the ride ops called out a kid who was sitting on the silver handrail but annoucing "Everyone, including the kid who is in row one with the grey sweatshirt on please step down off the silver hand rail."

Anyway Ninja, was a very smooth very nice ride. and im not a fan of these type of rides having ridden them at CP and PKI.

With it getting late, we tried to ride X again, not going to happen, so we headed for Deja Vu to end out Day one at SFMM.

Deja Vu's single rider line while a good idea, needs to have someone monitor it, because there was some line jumping going on and it was rather annoying.

Anyway we sat in the last row, on SFMM's Deja Vu' they number each row so what we'd called Row 8B they call 16. Anyway great ride, as always and even better thinking that we are riding Deja in Febuary while SFGAM's was dormant.

anyway day one had come to a close. alot better then KBF clearly.

Sunday Feb 6th:

We started out the day heading straight for S:TE, figuring the line would be long all day just like the day prior. We where greated by a surprise. it was a walk on. But just like the day before with Goliath, we sat down and the ride had a break down.

So we hit Goliath next. after about 5 minutes and noticing that S:TE was running now, we sat in Goliath, the ride was great. Not as great as Raging Bull but deffinately better then most Hyper's i have been on. The back half of the ride had some serious positive G's and overall the ride was awesome.

So awesome we rode it again, with a reride beause no one was in our row.

Following Goliath, we hit Collsuck, this ride like Psuckclone the day before was terrible.

The rest of the day pretty much when the same as Saturday, except we did ride S:TE and hit X once more.

Magic Mountain Notes:

It appears that SFMM is in the process of removing Flashback, the ride is all boarded up and they have signs saying "pardon our mess"

Viper didnt run our whole trip, pretty sad considering we wanted to ride it.

Shockwave's trains are sitting next to Scream.

S:TE was only going about 1/2 way up the tower


Ride Ratings:
X: 12/10 Best coaster i have ever been on.

Scream: 10/10 also an awesome ride that needs to be installed at SFGAM :)

Riddler's Revenge: 10/10 best stand-up i have been on narrowly beating out Iron Wolf

Goliath: 9.5/10 great air time, sick second half, not as good as our beloved Raging Bull.

Batman The Ride: 9.5/10 same as the original, awesome ride!

Deja Vu: 9.5/10 same as at Gurnee

Revolution: 7.5/10 No need for OTSRs on this ride

S:TE: 7/10 Decent ride, i wouldnt wait more then 15 minutes for it though.

Ninja: 6.5/10 pretty good, better then the rides like it at PKI and CP

Goldrusher: 6/10 decent ride, cool headchopper action under S:TE

Collosus: 5/10 The ride is mediocore

Pysclone: 3/10 The ride is terrible. worse then Mean Streak, how the hell does that happen?

Final Thoughts and Ratings:

Six Flags Magic Mountain doesnt get enough positive feedback. It is clearly evident that they are working very hard to fix things at that park. All too often people give that park a bad rep and i beleive that it doesnt deserve all that negitivity surrounding it. I infact told Guest relations this, and that i truely enjoyed my stay at the mountain. Reguardless of one train ops or not working rides. Its clear they are working on things.

I will deffinately go back to Magic Mountain and hopefully by then when ever that next trip is the "issues" surrounding that park will be fixed.

Six Flags doesnt get enough limelight in the amusement park industy. It seems that no matter what website i visit and there are a few that i use, Six Flags is always put down, "Dont go there" "ugh, one train ops" and i think this isnt always a fair assumption.

Cleanliness: 9/10
Food: 4/10 --> AVOID Mexican Taco stand by Go-Karts
Atmosphere: 10/10
Employees: 8/10
Ride package: 10/10 ---> 6/10 if your not a huge Coaster Fan
Overall: 9/10


Blew away Knotts Berry Farm hands down.

USH Trip report coming soon.
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Postby CoasterDave316 on February 9th, 2005, 4:11 pm
Mike you amaze me with all your cool names for things....Knotts Boring Farm, Psuckclone, Collsuck.

Knotts Boring Farm: 5/10 -> the best of the 3
Psuckclone: 3/10 -> have heard this before, is it nessesary to use it everytime though?
Collsuck: 0/10 -> how the hell did you come up with this?

Besides the lame names, overall a good Trip Report :).
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Postby Aero737 on February 9th, 2005, 4:16 pm
FAZZOWNED!

I still don't see what is so good about a floorless. Sitting in raging bull my feet don't touch the floor so it is like the floor isn't even there. I don't see what is so cool about looking down at the track below you, a standard invert seems much more thrilling to me.
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Postby Galvan on February 9th, 2005, 4:26 pm
You can thank Scott for those lovely names, i just used them, Anyway Jason, i felt the same way, but i think your opinion will change if SFGAM ever gets one, or you ever ride one.
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Postby Chitown on February 9th, 2005, 6:45 pm
Hey, I didn't come up with "Collsuck".

It's "Collosuck". :lol:
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Postby w00dland on February 9th, 2005, 9:23 pm
Great TR so far Mike, I can say that I agree with almost everything in it including X being the best coaster I've ever ridden. When I was at the Mountain I actually noticed that the crew for Deja Vu was actually getting the trains off much quicker than the ops at SFGAm did. Mostly because they checked the orange seatbelts and the harnesses at the same time.

I'm bummed that I missed out on Riddler's Revenge and S:TE now.
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Postby Director_Guy on February 22nd, 2005, 9:58 am
"Six Flags Magic Mountain doesnt get enough positive feedback."
thank you.....thank you so much....
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Postby Ilovthevu' on March 16th, 2005, 9:18 pm
I havn't been to SFMM, but from you trip report, I can understand why people downgrade it so much. You said that some rollercoaster wasn't working, Flashblack is "boarded up", STE only goes half-way up, and to top it off, many rollercoasters were one train.

On top of that you said you have a terrible rollercoaster by the name of Psyclone (which you said), and D Vu' which takes a longer time for trains to be sent compared to SFGAm (SFGAm length is loooonnngg enough).

I think part of the problem is that they have too many because they obviously can't deal with them On top of that, the state is on there back.
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Postby sixflagsguy5 on March 16th, 2005, 9:22 pm
If it was my homepark, then I would be mad and complain. But I haven't been there yet and will probably only get there once or twice ever. I'll have to see how it is for myself this summer.
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