One thing that really impressed me at SFFT (besides the theming), was their maintenance department. Every ride was open and running the maximum number of trains the second week of March. I have a lot of respect for the maintenance crew at Great America, but clearly something is wrong when we're still missing trains after Memorial Day.
Unfortunately, having all those trains ready was pointless. Six Flags Fiesta Texas had some of the slowest ride operators I have ever seen. Every ride stacked every cycle all day except Rattler (and thats just because Rattler is so long). Superman: Krypton Coaster stacked all 3 trains every cycle. The crews were truly pathetic.
Something else that I found really annoying at Superman: Krypton Coaster is the ride has B&M's big boy seats for larger riders, but they're in different rows on each of the 3 trains. My friend needed a big boy seat to have a chance at riding, so we kept waiting for the big boy seat in Row 6 on Train 3. Twice in a row, the ops let people from the exit take that row on that train. I just don't get it. If you are going to have big boy seats, they should be in the same spots on every train.
Boomerang: 1 train op, obviously, 0 minute wait (first ride of day). The ride was a Vekoma sit-down boomerang, so obviously it sucked. 3/10
Kiddee Koaster: 1 train op, 3 minute wait. Kiddie coaster located around (and over) their Krazy Kars. 5/10
Poltergeist: 2 train op, 5 minute wait. Premier launch coaster. On Mr. Freeze (SFSTL) and FOF (KI), I found the trains combined with the forces just felt uncomfortable, so I was surprised to actually enjoy Poltergeist since it is the exact same ride (except for not having a Block Brake) as Flight of Fear at Kings Island. 8/10
Rattler: 2 train op, 2 hour and 6 minute wait. Right when we got up to the station, the ride went down. The train wouldn't advance into the station. Large wooden coaster. A lot of people complain about how rough this ride is but it actually wasn't bad at all. However, the trim brakes were on really hard and made the helix on top of the cliff just ridiculously slow. The tunnel through the cliff was neat. 7/10
Road Runner Express: 2 train op, 30 minute wait. Arrow Mine Train. Typical mine train helped greatly by its location. The ride also had really fast chain lifts. 8/10
Pandemonium: 7 car op, 60 minute wait. Gerstlauer spinning coaster. 7/10
Goliath: 2 train op, 3 minute wait. Mirror image Batman clone. Also the only B&M to be relocated twice. 8/10
Superman: Krypton Coaster. 3 train op, 80 minute wait. B&M floorless coaster. The ride is in a really neat location with 2 drops off the cliff, but you really don't notice it that much on the ride. It is also slightly rough for a B&M 8/10
Entrance

SkyScreamer



Railroad tunnel

KIDZOPOLIS

Whirligig

Rockville

Hustler

Poltergeist


Won't be ad-free for long


Amerigoround

Crazy Buffalo

Totally Kickin' Chicken

Instead of stickers on garbage cans, they just put these signs on fences and buildings

SFGAm should really put one of these in front of Buccaneer Battle


Scream

Rattler




Boomerang

Superman: Krypton Coaster






Support on the cliff

Railroad
