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Deja Vu' is now confirmed to be relocated to SFNE

Talk about anything that has to do with the amusement park industry here.
Postby Johnny.Ink on February 22nd, 2012, 2:18 pm
I never had a chance to ride it at Six Flags, so I am stoked to ride it this summer when I visit some of the guys I manage on my team in Boston.

Team building on Deja Vu ;)
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Postby Ilovthevu' on February 27th, 2012, 1:22 am
Muck Finnesota wrote:Not a fan that the V arrangement is gone, even less so with the way those appear to recline. May as well have gone with Invertigo seating.


I don't think the real reason they changed is because of the V seating. I think they inclined it a bit so they wouldn't have to use the seatbelts around people's waist. For people that have never ridden Deja Vu before, the seats had a "typical" harness with seatbelt attached to it like Batman the Ride does, BUT it also had a seatbelt that goes around people's waist, and I think that's the seatbelt they are trying to get rid of. The seatbelt around people's waist is because the ride tilts people at 90 degrees, and people were scared that they would fall out of the ride, so they added that precaution.

Also, in regards to these trains, hopefully they will be able to just open 1 row of seats at a time instead of the whole train. Batman the ride for instance, they have a wrench thing that will only open 1 row of seats whereas for Deja Vu, if someone accidentally did something wrong by pushing the harness down ahead of time, they would have to open up the whole train, and than check the whole train again. With the reclining feature though, I have a feeling that it's going to feel more like Invertigo than the Deja Vu feeling because now the train is on a tilt instead of the 90 degrees it was before.

To me, this is one of the rides I'm really interested to see what happens. It's a new train for a ride that's been around, and will the train help the performance of the ride? Will Six Flags work with Vekoma again to program it like Silverwood because supposedly at Silverwood a retraction gets a news story, so that's something else.
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Postby UWW-10 on February 27th, 2012, 7:37 pm
^As long as Six Flags owns the ride, it will run the Six Flags Program, regardless of what Six Flags property the ride is on. Vekoma and Six Flags are like oil and water anyways (even though the Vekoma today is not the same Vekoma at the time of Vu's creation).

I do think that the warm climate helped Magic Mountain run their contraption without as many complications as the others had.
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Postby DejaVu2001 on April 18th, 2012, 12:14 pm
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They are putting old Deja Vu trains on Goliath :shock:
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Postby FParker185 on April 18th, 2012, 6:52 pm
I'm going to wager that the Premeir trains aren't ready and won't be ready for a while. I bet they put those on to take care of testing and make sure the ride itself if working. It's not really hard at all to take the trains on and off.
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Postby DejaVu2001 on April 18th, 2012, 7:00 pm
^ Most other rides and that would be a good possibility, but given the nature of the GIB's, the differences in the train I would think would make any testing with the old trains useless as far as programming anything. If anything, I wonder if we're looking at another Voyage Timberliner situation.
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Postby CoasterDemon on April 18th, 2012, 7:57 pm
Uhoh! And that train ain't lookin so happy - what a ewww paint job.

I'm surprised no one ever broke a leg on one of the Deja Vus. I remember the seat in front of me swinging right past my knee at a good clip.
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Postby FParker185 on April 18th, 2012, 8:21 pm
Well yeah, from a programming standpoint the current train would not do much good since the system is extremely retardedly timing based, however with that train they can make sure all the mechanical, structural and electrical systems work properly, the 2 motors, all the sensors, general health of the automation system. Premier is at an advantage though since when the original Vekoma who built the rides went bankrupt and subsequently was liquidated before any of them opened, Premier was bought in to complete the projects, so they should have a good working knowledge of the ride. They should be able to remove the old train, load the new one on, and be well ahead of the game, all they'd have to do is upload their new programming which I'd assume they are doing then tinker with that until it works normally, they wouldn't have to worry about something else being screwed up and setting that phase of testing back.
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Postby 6Flags4Evr on April 20th, 2012, 2:09 pm
Deja Vu lives on baby!!!!!!!! It'll be intresting to see how the park will handle the capacity for this ride now that they are using the older vekoma trains.
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Postby onyxhotel08 on April 23rd, 2012, 12:18 am
I still cannot believe it is no longer at SFMM. I know it was down most of the winter but overall it was a reliable ride to them and out of all rides possibly featured in the Ride Rotation Program, I think this one was least likely to take part in it. One is doing great in Idaho in a small park, one is doing great in Spain, one is rotting in South America and this one was the closest SFGam fans could ever get to Vu again.
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Postby Do I Know You on May 28th, 2012, 5:52 pm
Are you kidding me? They HAVE to name it Deja Vu! That way we can all make the "I think I've seen this coaster before..." joke.

EDIT: Wait, it's called Goliath? Laaaaaame.
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