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A missing element in all flying roller coasters

Talk about anything that has to do with the amusement park industry here.
Postby LC3 on July 15th, 2003, 5:30 pm
Am I not the only one who hasn't notice this, but why is it that flying coasters like Superman and others doesn't have a vertical loop. Of course the flying coasters like Stealth and X-Flight have vertical loop, but there loops are turned inward and not outward. I wish that Superman had outward vertical loops. This would have been a cool element to the ride and it would have been the first flying coaster of its kind to have this. What do you people think?
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Postby T_Biggs on July 15th, 2003, 5:34 pm
It would be fun, and will be done, I'm sure. It can't really be a "missing" element when only 2 different B&M fliers have been designed.I for one have yet to experience a regular loop like on Vekoma fliers, I was within 3 trains of it, and then X-Flight broke down! ARG! I'm sure that kind of loop is just as good as an outside loop would be.
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Postby ericleister on July 15th, 2003, 5:56 pm
I think for an outside loop the ride would have to be taller and the loop would have to wider. But hay that would be really cool. Can't wait till they do it. 8) 8) 8)
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Postby goldmember on July 15th, 2003, 6:47 pm
Don't you think that might be painfull? You would be pushed into the restraints which could dig into your hips/crotch. It would probably have to go really slow through it.
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Postby RagingBullDude13 on July 15th, 2003, 7:17 pm
I thought about the same thing as soon as I got off of S:UF, and it would be incredible!
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Postby NoUseForAName on July 15th, 2003, 8:43 pm
The forces would be extremely high on a outside verticle loop. The closest thing you will get to a verticle loop is the inside verticle loop on X-Flight.
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Postby Dre on July 15th, 2003, 11:42 pm
Yes the G-forces would probably be too high. Just the same as the way you can't have an outside-looping loop on a non-inverted coaster because the forces would just be extremely high. But with a flyer I'm not really sure what would happen.
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Postby coastrcorey on July 16th, 2003, 6:10 pm
Yeah... I would think the forces would be too high... On Batman even I always feel the blood rushing to my feet.
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Postby DemonRules on July 24th, 2003, 4:34 pm
coastrcorey wrote:Yeah... I would think the forces would be too high... On Batman even I always feel the blood rushing to my feet.
i really think people have a misconception of what a flying coaster is supposed to be like....a flying coaster is not meant to be some sort of speed and inversion machine, its supposed to deliver a flying experience with amazing smoothness, big turns, in-line twists, and low-to-the-ground flying. its supposed to have near collision points, the occasional pretzel loop, and what not, but its not the type of coaster designed to go from one crazy element to the next. its about the scenery and the wind in your face....not disorienting you 8)
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Postby tacoking1664 on July 25th, 2003, 4:49 pm
Its going to be hard for a flying element to beat a pretzel loop. That is one incredible inversion there.
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Postby coasterzak on July 26th, 2003, 12:31 pm
X-Flight's loop is awesome and intense! I would like to see B&M make a huge vertical loop for their flyers, now that would be intense.
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Postby Aero737 on July 26th, 2003, 5:45 pm
DemonRules wrote:
coastrcorey wrote:Yeah... I would think the forces would be too high... On Batman even I always feel the blood rushing to my feet.
i really think people have a misconception of what a flying coaster is supposed to be like....a flying coaster is not meant to be some sort of speed and inversion machine, its supposed to deliver a flying experience with amazing smoothness, big turns, in-line twists, and low-to-the-ground flying. its supposed to have near collision points, the occasional pretzel loop, and what not, but its not the type of coaster designed to go from one crazy element to the next. its about the scenery and the wind in your face....not disorienting you 8)
Well, I think that every rollercoaster is trying in some way to mimic flying. Rollercoasters seem to be comming out with more and more ways to mimic this (Inverted, Sideless, Floorless..etc). Heck, B&M even name their elements after airshow manuvers. But I agree that Flying rollercoasters should be more like real flying, not something to freak everyone out. Batman would make a bad flyer.
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Postby InsaneNewman on August 5th, 2003, 10:27 pm
DemonRules wrote:...its supposed to deliver a flying experience with amazing smoothness, big turns, in-line twists, and low-to-the-ground flying. its supposed to have near collision points, the occasional pretzel loop, and what not...
There aren't enough low-to-the-ground segments or near-collision points on S:UF to make it fantastic... What it needs are buildings to fly around. When the curves dodge nothing, it doesn't make any sense for them to exist... this is one great example of WHY THEMEING MATTERS!!!
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Postby SFGAmfreak4life on August 5th, 2003, 11:48 pm
InsaneNewman wrote:There aren't enough low-to-the-ground segments or near-collision points on S:UF to make it fantastic... What it needs are buildings to fly around. When the curves dodge nothing, it doesn't make any sense for them to exist... this is one great example of WHY THEMEING MATTERS!!!
I agree with this.
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Postby DemonRules on August 5th, 2003, 11:52 pm
InsaneNewman wrote:
DemonRules wrote:...its supposed to deliver a flying experience with amazing smoothness, big turns, in-line twists, and low-to-the-ground flying. its supposed to have near collision points, the occasional pretzel loop, and what not...
There aren't enough low-to-the-ground segments or near-collision points on S:UF to make it fantastic... What it needs are buildings to fly around. When the curves dodge nothing, it doesn't make any sense for them to exist... this is one great example of WHY THEMEING MATTERS!!!
i agree as well...you make a very good point. i know that air is much more what i have described than SUF....but i agree, if they are going to make a flying coaster, make it work. don't just throw it in cause its the new thing, build around it and make it great. 8)
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Postby SFGAmfreak4life on August 6th, 2003, 12:47 am
I think the main reason that GAm bought a B&M flyer was beacause Vekoma had problems with theirs. Also they didnt want another unreliable ride from Vekoma.
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Postby DemonRules on August 6th, 2003, 1:59 am
yeah, i could go without another Vekoma for a LONG time... 8)
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