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Iron Wolf Brake Run

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Postby Coastermonkey61 on Fri Aug 29, 2008 12:24 am
Demon_07 wrote:Well it could be rough up the lift....Ever gone in the second car of Demon ?


I thought I was gonna die on that lift hill in the second car. Good God. There was a moment in which it felt as though the car literally left the track on the lift hill and thought to myself "This is it. This is how I will go."

And the less speed going through a corkscrew, the less your body and head slam around. The corkscrew would be easier to handle with a break run in front of it. We just talked about Maverick removing the heartline roll because of its speed. This is no different.
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Postby demonbulleagle on Fri Aug 29, 2008 6:12 pm
No Faster=Rougher Slower=smoother

and the thing with demon going up the lift has something to do with the train not the track.

Sorry had not read post on next page.
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Postby coasterkidd100 on Fri Aug 29, 2008 7:12 pm
^ O, I see! Then they should have put those brakes on IW.
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Postby SFGAm07 on Sat Aug 30, 2008 12:03 am
No Faster=Rougher Slower=smoother

Whenever someone says that it makes me think of Grizzly at CGA :roll:
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Postby Demon_07 on Sat Aug 30, 2008 9:49 am
demonbulleagle wrote:No Faster=Rougher Slower=smoother


I guess Batman's really rough then huh..
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Postby demonbulleagle on Sat Aug 30, 2008 3:15 pm
hey I wasn't talking about BTR, just wolf.
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Postby Demon_07 on Sat Aug 30, 2008 3:34 pm
Well you made it sound like you were saying all fast coasters were rough. lol
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Postby FParker185 on Sat Aug 30, 2008 6:29 pm
B&M flat spins bang your head at any speed, they are supposed to (sorta), if it were a corkscrew it'd be smooth.
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Postby demonbulleagle on Sat Aug 30, 2008 7:28 pm
There are 2 things wrong with what you said, 1-It is a corkscrew. 2-BTR's spin is smooth.
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Postby FParker185 on Sat Aug 30, 2008 8:22 pm
that's great except you're wrong, Iron Wolf utilizes a flat spin. Would you like to point out the difference between a flat spin and a corkscrew?

Batman is a different type of ride, with your head so close to the rotation of the track it's bound to be smoother, but if you ride one of the very few B&M inverts with a corkscrew you can tell the difference. Batmans flat spins are far rougher than say Nemesis's first drop corkscrew. Though Batman never does bang your head.
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Postby demonbulleagle on Sun Aug 31, 2008 8:18 am
OK please tell me the difference since I have always thought IW had a corkscrew.
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Postby SFGAm07 on Sun Aug 31, 2008 9:00 am
Corkscrews are where the train is at almost same angle almost the whole inversion which gives more of a "roll" effect. Flat spins are more of a snap because of a tight change in angle at the top of the inversion. Most all B&M coasters with that type of element are flat spins. I didnt know Nemesis had a traditional corkscrew.

Parks will often use corkscrew in place of flat spin because its easier for guests to recongnize the term as its been around far longer.

Image
Typical corkscrew roll

Image
B&M standup flatspin. Notice the angle changes and the inversion is significantly narrower for a snap effect instead of a roll.

Image
Nemesis


I was told that the reason why the corkscrew sucks so bad is because the actual corkscrew was designed for a slower speed.

It wouldnt surprise me because Shockwave had major stress issues also (although Shockwaves were more on the track/supports and Iron Wolfs are more on the foundations). The crushing positive g's is what made it fun though. The double loop segment was insane, much more intense than GASM at Great Adventure (though GASM seems significantly smoother).
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Postby demonbulleagle on Sun Aug 31, 2008 7:20 pm
Wow I can't believe Nemesis has that much rust on it. and thank you for telling the difference, I guess I I Didd'nt pay as much attention to it.
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Postby SFGAm07 on Sun Aug 31, 2008 7:24 pm
Tussad Studios painted on the rust for additional theming.
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Postby Demon_07 on Sun Aug 31, 2008 9:49 pm
^Well I guess they did their job to make it look realistic.
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Postby FParker185 on Mon Sep 01, 2008 3:46 am
Yeah, Nemesis's rust is painted on, it looks really good (or at least accurate to it's theme). But yeah exactly, for a corkscrew it's a continuous radius throughout the inversion like Arrow, so it's smooth (though for arrow it doesnt always ride smooth), for a flat spin there is a kink at the top of it, the radius of the turn at the top of the inversion changes (gets tighter), which provides a sudden burst of laterals, which on most coasters is relatively fun/different, but on a standup your head is so far from the track (point of rotation) that it does a real number on your head.

Nemesis has one of the very few B&M invert corkscrews which is incorporated into the first drop. Nemesis is a very strange ride, it's not as intense as say Batman despite what the British would have you believe, but it is a *extremely* good ride, and in the front row the visuals simply cant be beat.
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Postby coasterkidd100 on Mon Sep 01, 2008 2:40 pm
The rust on Nemesis looks so real. They did a great job on it!
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Postby demonbulleagle on Mon Sep 01, 2008 6:45 pm
I know, at first I thought "Wow, just wow so much rust even Whizzer has less"
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Postby coasterkidd100 on Mon Sep 01, 2008 6:53 pm
^I no, it looks fantastic, they did a great job on it. I thought the coaster was just starting to rust already. If no one would have told me I would have always thought that it was real.
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Postby Demon_07 on Mon Sep 01, 2008 8:32 pm
Well, when the coaster starts aging, they'll have an excuse not to paint it. lol
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Postby coasterkidd100 on Tue Sep 02, 2008 3:27 pm
^Until it starts to fall apart on its own.
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Postby Demon_07 on Tue Sep 02, 2008 3:55 pm
^That's true but with all the maintanance they do to coasters throughout the years and in the offseason, it should be in good condition.
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Postby coasterkidd100 on Tue Sep 02, 2008 5:31 pm
^Ya, that is true!
Fright Fest is here!
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Postby demonbulleagle on Tue Sep 02, 2008 6:19 pm
Speaking of painting Eagle is getting a repaint this off-season.
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Demon Ride Op:"hmmm Cokesi!"
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Postby coasterkidd100 on Tue Sep 02, 2008 6:30 pm
^How do you no this?
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